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Licensed Games
Well, it’s May already and here we are, putting the finishing touches on Issue 46, which is all about Licensed Games. So, of course, this got me thinking about licenses in general. The first driver’s license was issued in 1903 and after that, the government realized that they had a huge money-making device at their command and the influx of cash began to flow into the government’s coffers. Today, there are licenses for everything: pilot’s licenses, doctor and nurse’s licenses, plumber licenses, gun licenses, taxi driver’s licenses... the list goes on and on while the money just flows in. I have to admit that I’m not very fond of licenses, but I am very fond of Issue 46. It has a lot of great stories in it, so show me your Gamer’s License, hand over that $5.00, and legally dive in to another great issue of OSG! No, I don’t accept checks. Cash only, please...
Bill Donohue, Editor, Old School Gamer
Bill Donohue, Editor, Old School Gamer
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In This Issue |
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Ten Commandments of Game Making by Brian Lesyk When Burger King Sold XBox Games by Brian Chansy Disney Magic in 16-Bits by Noah LaPointe It Came From The Movies by Eugenio Angueira Licensed Sports Games by Patrick Hickey Jr. Arcade to Console - Contra by Eugenio Angueira Batman’s Best and Worst Games by Mat Bradley-Tschirgi Retro Gaming Event Update by the OSG Staff Casey’s Gold - Dan Kitchen by Eugenio Angueira The Three Eras of Pinball by Matt Owen UseFlippr.com by Ryan Burger |
Arcades and Love Songs: Walter Day by Old School Gamer The Video Game Life by Chris Tang Arcade 92 presented by Spawn Point Coffee by Todd Friedman Classic/Current Reviews by the OSG Staff NES High Score by 8-Bit Steve Spawn Point Coffee an interview w/ Richard Garske Leap for the Stars by Bill Donohue Voyage of the Retronaut: Bandai by Jeremy Parish Obscure Colecovision Arcade Ports by Brett Weiss The Video Game Collector’s Field Guide by Tristan Ibarra Heavy Hitters Index by Tristan Ibarra |